﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ContractLibrary.Data
{
    public static class Constants
    {
        public const int MAX_TEAM = 2;
        public const int BLUE_TEAM_ID = 1;
        public const int RED_TEAM_ID = 2;
        public const int RED_TEAM_DEFAULT_SCORE = 0;
        public const int BLUE_TEAM_DEFAULT_SCORE = 0;

        public const int MAX_PLAYER = 4;
        public const int SCORE_TO_WIN = 5;

        public const int SPRITE_SIZE = 32;
        public const int CHARAC_SIZE_X = 32;
        public const int CHARAC_SIZE_Y = 48;

        public const int BOMB_TIME_BEFORE_EXPLODE = 1000;
        public const int BOMB_TIME_WHEN_EXPLODE = 1000;
        public const int BOMB_NB_CASE_EXPLODE = 2;

        public const int PLAYER_DEFAULT_NB_BOMB = 2;

    }
}
